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Trinity Software

We are Arqadium: a software development company focused on building video game titles for the world to enjoy. We were originally known as “Trinity Software” from our founding until June 27, 2017, when we underwent a rebranding to our current name. We’ve been in operations since September 1, 2016, and we’re currently working on our debut title: Project Trinity, a 3D JRPG adventure coming to the Nintendo Switch. Arqadium was founded by Alexander Nicholi, and grew out of creative concepts he possessed since 2014 – with the help of some friends, work began on a true blue video game. A lot has happened since then, but nonetheless we carry on with our goals and ambitions. Let us show you what we can do.

 
 

Executives

The head Honchkrows of Arqadium.

These are our founders; they are responsible for much of the decision-making in the Company. They listen to the membership for advice on affairs, and take feedback from the studios for production.

Alexander Nicholi

Alexander Nicholi

The founder of Arqadium, and the original developer of the story behind the game. He enjoys heavyweight programming for hours on end, and creative writing as well for the project. Project management is on his list of have-tos, whether he likes it or not.

Ashe Adams

Ashe Adams

Keeping us from the sirens, Ashe’s experience and keen intelligence make for a critical asset in our arsenal. Providing input and opinions on the direction of our project and management as well is what he does best.


Project Partners

True friends of Arqadium

These people are partners of Arqadium executives, and help develop the company’s titles with a close and personal approach.

Jacob Richards

Jacob Richards

As young as he might be, Jacob is our ace-in-the-making. He builds videos in Premiere, works in Mixcraft developing music, and various other things as well. He enjoys remixing in his spare time and aspires to be a professional producer some day.


Company Contractors

Independent and paid contractors who work on the
                            Company’s behalf.

Often we choose to will out workloads to capable people who want to be paid up-front for their time and effort. They take a large portion of Company resources in return for their assets and do not exercise key influence in Company affairs.

Rose-tinted Dreams

Rose-tinted Dreams

Rose puts together orchestrations of various styles for the company endeavours on a paid basis. She is quite skilled at her job, and has proven to be a stellar asset to the company! We hope she will continue to for some time.